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Strafe Blaster 2

Strafe Blaster 2

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Devlog

  • Environment and Enemy Art
    January 06, 2021 by world Ø
    Worked on some enemy art and the environment. Messed up my lighting, so I'll need to fix that at some point... Continue reading
  • Development Month September
    September 23, 2020 by world Ø
    1
    #Development
    I was able to get a ton of development done this month. - Second weapon mod is in. - Enemy shot indicator is in. - First player mod is in. - Refined the level layout a bit. - Added some basic level te... Continue reading
  • New Art Style Test
    September 17, 2020 by world Ø
    1
    #Art
    I wanted to try something with the textures. I'm a huge fan of old school 90s shooters sort of grungy pixelated textures. So I wanted to try and capture that but still have some color and pop into it... Continue reading
  • MultiShot Powerup
    September 10, 2020 by world Ø
    1
    #Power Up, #Weapons, #Art
    This power up will increase the amount of fire power the player is capable of having. Since the core concept for the game is to keep the player moving around the map to collect resources each power up... Continue reading
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