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Devlog
Dire 1.0 is released
March 29, 2024
by
world Ø
Just put some final touches on the latest build for DIRE. There are a few feedback Items I might still address but it feels good to have this game complete end to end. I'm eager to try and get a few f...
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Dire 0.4.1
March 08, 2024
by
world Ø
New DIRE build is up. This is the full playthrough build that contains all of the levels. There is still some polish that needs to happen but this will give you a taste of the entire game. I'm pretty...
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Dire 0.3.3
February 04, 2024
by
world Ø
#UI
Build updates - New menu that shows the story elements you've collected from the wander - UI design change to support collecting of stories - Updated level pickup placement in a few levels - Door coll...
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DIRE 0.3.0 Launched
November 10, 2023
by
world Ø
Just launched a new early-access version of DIRE. Added another level to the overall game. I'm stoked to get a new trailer recorded here in the future and work through some additional gameplay mechani...
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New Level 2 Screenshots
October 27, 2023
by
world Ø
#art, #dire
Working through all of the set dressing and prop placement for level 2. It's almost ready to be put into the early access build!...
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DIRE Trailer 1
August 09, 2023
by
world Ø
1
#Trailer
Just dropped our first trailer. Clips are all form the early access build of the game...
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Dire Build 0.2.0 Update
August 02, 2023
by
world Ø
#Build Release
We just launched our updated early access version of the game. We now have levels 3 and 4 in the game with continued narrative exploration. In this new level, we've added a few more mechanics. A 3-but...
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New Screenshot
July 14, 2023
by
world Ø
#art
Progress is moving along. Still, quite a bit of set-dressing to do but stoked with the progress so far. I am feeling good about a new demo at the end of July...
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Level 3 Update and New Screenshot
June 16, 2023
by
world Ø
#Art
I'm almost done with the remaining props for the 4th level. Now I can focus on hooking up the rest of the gameplay loop and wrap up the set dressing. My goal is to have an updated demo out in July tha...
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New Screenshot
May 12, 2023
by
world Ø
#screenshot, #art
I'm continuing to develop the overall look and feel of the next level. Next week will primarily be focused on some scripting and mechanics for this space...
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New Screenshot: Level 3 Intro Area
May 04, 2023
by
world Ø
#Art, #Screenshots
Just wanted to share an update on the level 3 progress. I was able to get some more assets together this week which is focusing mostly on art. Next week I'll be transitioning back to the overall level...
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Early Access Demo Launched
April 20, 2023
by
world Ø
#Release
I just put out an early access demo. This is a big monument for me because honestly, I didn't think it would get done. After revamping the entire art direction, story, and a bunch of mechanics I thoug...
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06 Style Revamp
September 01, 2022
by
world Ø
#Art
I've been looking at revamping the overall look and feel of the game. Currently, it's not landing where I want it to and the system I built for making levels just isn't working as well as I had hoped...
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05 Atmosphere Demo, Screenshot, and Updated Game Page
June 17, 2022
by
world Ø
#Art, #Screenshots
I've finally launched the atmosphere demo, feel free to download it and check it out. I've also started to update the game page and uploaded some more screenshots. I'm excited to kick off on the next...
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04 New Screenshots
February 16, 2022
by
world Ø
#art, #design
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03 New Screenshot and Game Description
January 11, 2022
by
world Ø
#Art
A new screenshot was added and I finally got around to adding a description. I'm hoping to have a bunch more to show by the end of the month! Progress might be a bit slower since I'm hoping to partici...
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02 New Screenshot
December 03, 2021
by
world Ø
#Art
I got a bit more asset work in this week, feeling pretty good with where things are going and how things look...
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01 New Screenshots
November 24, 2021
by
world Ø
#Art, #level design, #space, #dark world, #exploration
Added some new screenshots of the opening environment...
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